Summoning

Summoning is a form of magic which involves remotely controlling sentient beings or bringing sentient beings into the tangible world through the use of magic and telepathy.

Basic Summoning
Summoners at Tier 1 to Tier 2 are capable of summoning up to 10 creatures of any kind and control them. They are taxed 10 mana points per turn for small summons and 10 additional points per turn for each additional ton of mass present on a summon. No Basic summon can be summoned in a sentient state, and if the user fails to dedicate mana to the summon the summon will temporarilly lose its mind resulting in an inability to dismiss the creature at hand. If the summons were created by the summoner they will self destruct (violently if they contain an excess of potential energy.) Mercenary type summons are sentient creatures of free will summonable at this level they however will often tax more than simply mana.

Advanced Summoning
Higher ranked summoners gain the ability to bring creatures into the tangible realm without the need to control them directly without compromising their potential control over the creature. There is also a substantial reduction in the required points for maintaining a summon. The small summon limit lifts to 50 and enables the summoner to sympathize with Mercenary type summons which can allow the summoner to directly control the mercenary. Bomb type summons are also available at this level and can be used to sabotage large buildings and areas. Advanced summoners can also use totems to surrogate control numerous summons using pre-ordained patterns.

Summon Types
Summons are arranged into several classes.

Minion Class
Minions are small creatures (less then 300 pounds) which are summoned en masse. They cannot be assembled readily.

Golem Class
Golem Class Summons are basic assembled summons created from everyday materials, they are usually limited to a size of 18-20 tonnes even at the advanced level.

Spirit Class
Summons lacking a physical body, which are excessively unstable, they require at least one elementalist discipline.

Intermediate Class
Mid range summons between 300 and 2500 (1 ton) their summon limit is 3 for basic summoners and 10 for advanced summoners.

Lazarus Class
Summons made from dead material, requires biomancy and/or baronry to operate.

Giant Class
Giant summons ranging from 1 to 25 tonnes. They are commonly either astrally caught creatures or alchemically created and bred critters.

Mercenary Class
Sentient beings summoned via written contract.

Colossus Class
Summons greater than 25 tonnes, unsummonable by summoners lower than tier 6.